Skullgirls Never Die

Finally, after having waited for several months, the Skullgirls patch is finally here (though unfortunately, only on the PS3 so far, but more on this later). The patch, dubbed “Skullgirls: Slightly Different Edition” is more than just slightly different, however. Hundreds of changes and tweaks have been made to improve the gameplay and overall feel of the game; the notes can be found here.

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Developers may Crush (our hopes and expectations)

When the latest Devil May Cry game was announced, I was beaming with joy until the first trailer was revealed. Like most people, I was quite skeptical and did not exactly imagine that anything good could come out with Ninja Theory’s drastic change in direction on the DMC franchise. But I remained hopeful and open-minded. Even with sub-par trailer after sub-par trailer and a pre-release DLC announcement (sigh…), I truly believed that this new DmC had potential to be a good, well, Devil May Cry. Recently, however, my hopes have been dashed.  Continue reading

I TOLD YOU, GET OUT OF THE TALL GRASS NOW!!

Welcome to the world of Pokemon  My name is Oak! People call me the Pokemon Prof! This world is inhabited by creatures called Pokemon!

Well that’s not really important if you’re one of those pesky social justice bloggers.

But thats not why you’re here is it? IS IT?

Well, with that being said…

Like I said Pokemon Black/White 2 came out last Sunday, if you haven’t picked it up I’ll give you a few good reasons why… but that comes after you click that ” more’ thingy. Continue reading

G3: Gaming Gimmicks Galore (E3 Rant)

Let me just start off by saying that my opinions do not necessarily reflect the opinions of all 2ShotsOfGeek members and yadayada, that stuff.

The big event that we all know as E3 occurred just last week, and quite honestly, I was overall disappointed with the event. The short version as to why I found the show to lack hype factor is this, basically (be sure to check out the links in the description as well; they are easily some of the best gaming-related gifs I have ever come across). As for the long-winded, gamer-rage-filled version, you can hit the jump below.

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Super Platinum Brothers: Anarchy (Demo and Game news)

While I have been trapped in the Skullgirls vortex, it seems that a demo of Platinum Games’ latest title Anarchy Reigns (Max Anarchy in Japan) has been released on both the Playstation Network and Xbox Live. Unfortunately, the demo is only available for Japanese accounts on both systems, but thankfully there is an easy (yet overly complicated) solution for non-Japanese citizens. For PSN users, you simply have to, well, make a Japanese account; that much is pretty easy as long as you can figure out how to navigate menus. For XBL users, you must undergo a more. . . difficult process in order to get your hands on the demo, which can be found here thanks to the ever lovely users of NeoGAF, so hop on it and join the carnage! I’ve played a bit of the demo myself, and words cannot explain how much fun I’ve had with it. For those unclear of what the heck Anarchy Reigns is, be sure to hit the jump. Continue reading

May The Anime Commence

The shirt explains it all.

The Middle Tennessee Anime Convention (MTAC) was my very first convention, and I am pretty damn glad that I started out by going to such a mindblowing convention. It certainly did not hurt that I got a press pass as well (which I rubbed in the faces of some of my friends that I saw at the convention, admittedly). Being a member of the press, I was a bit nervous; I’m not exactly used to stopping various people to take pictures of them, handing out business cards, and conducting interviews, especially with celebrities. That feeling of uneasiness quickly passed once I learned just how nice all of the guests at MTAC were. Everyone seemed excited to have their pictures taken, the cosplayers and merchants were more than willing to answer any of my questions, and even when I awkwardly handed out business cards to people they were very friendly and seemed genuinely interested in checking out 2 Shots of Geek. My only complaint is that some people seemed to be professionals at needlessly taking up space in narrow walkways, so it was a bit tough to maneuver from place to place once things got crowded, but that happens at just about any place with excited people moving all about (and school). Continue reading

Real Life Needs Boss Theme Music (Part 1)

Video game music is easily my personal favorite genre of music. There really is not too much of a reason as to why I love video game music so much; it just gets me hyped up and ready to take on the world as soon as I plug in the earplugs, put on my exercise gloves, slip on my running shoes, and bust out random dance moves for a good two minutes straight. With that said, I’m going to recommend some great video game soundtracks for you guys, some “hot, fly beats” if you will. The theme for this post is- no, forget it, no themes, I’m just going to recommend some hot soundtracks for you guys that’ll pump you up to take on tomorrow’s math test like it was the final arcade boss in a King of Fighters game (though really, that’s just more demoralizing than anything else, but whatever). Continue reading

You Get Full Bar Reception in Heaven (El Shaddai review)

I remember playing the demo for El Shaddai: Ascension of the Metatron sometime back, and the first thing I thought was “Oh my goodness, this game is gorgeous.” Unfortunately, that was about all that I could say was interesting about the game. After playing both Devil May Cry 4 and Bayonetta, I found the combat in the demo to be quite stale; to me it just felt like a button masher with a fair amount of challenge. The game quickly disappeared from my mind. However, after the game had released and dropped in price (shoutouts to the wallets of jobless high school students), I decided to give the game a try. 

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Rant: Comeback mechanics in fighting games

So you’re playing a salt-free match of Ultimate Marvel vs Capcom 3 in a tournament match with your team of Crimson Viper/Spencer/Magneto vs Zero/Trish/Wesker and so far your high-execution, extremely stylish Crimson Viper has taken out the first two characters on your opponent’s team. Your point character is at 50% health but still somewhat healthy, healthy enough to take a few gunshots from Wesker. The enemy Wesker blocks your mixup attempt and activates X-factor, thus becoming Dark Wesker, and lands a jab on Viper and confirms into a combo ending with Phantom Dance that gets the kill and boosts Wesker’s speed and damage up (because true gangstas are too cool for sunglasses). Dark Wesker gets a mixup attempt on your Spencer and yet again lands the hit and confirms into a combo for an easy 1 million damage into a kill. Your last character, Magneto, then enters the battle and you successfully block Dark Wesker’s mixup attempt. Knowing that you cannot fight Dark Wesker easily you try to lame him out by activating  your own X-factor and escaping into the top corners of the screen to avoid Dark Wesker. Unfortunately, you eventually have to come down, Wesker ends up crossing you up multiple times and eventually lands a hit with his blinding speed and kills your last character. This all happened within a time span of 15 Marvel seconds, and now you’re salty.

That, or Wesker enjoys eating Phoenixes for Sunday Brunch

(Image courtesy of Shoryuken.com)

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Please just take all of my money.

Footage of the latest Skullgirls build was uploaded on Youtube today by the Comboratory. Check out the sexy, smooth gameplay of what should be an amazing game and possibly one of the best fighters to grace gamers in quite a while.

The video starts out by showcasing the game’s training mode for about an hour (with hitbox detectors, hitstun detectors, and all of that good stuff that make for excellent things to have in a fightin game’s training mode). Match footage starts at around the 1:12:00 mark. For those who are unfamiliar with Skullgirls, be sure to hit the break. Continue reading